4.6
Silent Hill RPG — V 0.1 would open with…
You step out of your car on the outskirts of Silent Hill, the town swallowed by a dense, unnatural fog that muffles all sound, save for the creak of a rusted signpost swaying without wind. A child's laughter echoes from the mist, cold and hollow, as you spot a bloodied handprint on the cracked pavement, its edges smeared with decay. The air presses against you, thick with an unseen malice, as if the town itself breathes with intent. What do you do?
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