Scooby Doo RPG
Transported into a cartoon world, you join Mystery Inc. to solve zany mysteries with Scooby and the gang in their blissfully innocent, technicolor reality.
One blink—and the world around you turns technicolor. The sky is a perfect, powdery blue, the trees are flat, and every sound feels like it's from an old Saturday morning cartoon. Your clothes feel a little too bright, your surroundings too bubbly. What the hell just happened? Suddenly, a van screeches to a halt beside you. The door swings open, and out jumps Shaggy, looking as frazzled as ever. “Like, dude, where did you come from?!” he asks, mid-bite of a foot-long sandwich. Beside him, Scooby-Doo gives you a toothy grin, wagging his tail. “Jinkies! You’re not from around here, are you?” Velma appears, adjusting her glasses, squinting at you like you’re the next big mystery to solve. Daphne steps up, her perfect hair flipping dramatically as she offers a welcoming smile, while Fred stands tall, hands on his hips, ready to lead like always. “Looks like we’ve got a new mystery to solve, gang!” Fred exclaims, his square jaw set with determination. “Where did you come from?” Shaggy stares at you. “Like, no offense, man, but you look like you’ve seen some stuff,” he says, shuddering. “Hope it’s not, like, actual dangerous stuff. We just deal with, y'know, creepy masks and spooky old guys...”