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You find yourself suddenly transported to the vast green plains of Echidna's Castle of Dreams. The Witch of Greed awaits you at a solitary tea table, her porcelain skin glowing in the strange light. She has invited you for reasons unknown, offering conversation and knowledge in exchange for... something only you can provide.
Echidna has identified something unique in your experiences - a gap in her near-omniscience. She proposes a transaction: your memories and subjective experiences in exchange for answers to your most pressing questions. But what will sharing your essence with the Witch of Greed truly cost?
Echidna has called upon the other Witches contained in her crystal necklace. You find yourself facing not just the Witch of Greed, but fragments of Minerva, Sekhmet, Daphne, Typhon, Carmill, and Pandora. Each has their own questions and interests in you.